Fever mode minion rush

The Fever Mode is an item in Despicable Me: Minion Rush, and it was introduced in the 4.5.0 version.


When running in the Special Missions, the player can choose to equip the item, which can be used for three times during the run, just like the prop mini-games in previous mission. Once picked up, the Minion rushes faster and becomes invincible against obstacles, and the special items spawns more often in the way. The initial timespan of the item is 15 seconds.

Fever Mode can be upgraded as well, however, unlike the previous props, it doesn't show up in the shop but in the market (for upgrade) and the inventory (for remaining fever modes available).


Yellow Level Cost
and Ability

Level 1 Level 2 Level 3 Level 4 Level 5
180 Tokens
(+2 seconds)
17 seconds
350 Tokens
(+2 seconds)
19 seconds
600 Tokens
(+2 seconds)
21 seconds
1,000 Tokens
(+2 seconds)
23 seconds
1,500 Tokens
(+4 seconds)
25 seconds
Orange Level Cost
and Ability
2,200 Tokens
(+2 seconds)
27 seconds
3,000 Tokens
(+2 seconds)
29 seconds
3,900 Tokens
(+2 seconds)
31 seconds
4,900 Tokens
(+2 seconds)
33 seconds
6,000 Tokens
(+2 seconds)
35 seconds
Level 6 Level 7 Level 8 Level 9 Level 10


  • Spy Fever
  • Neon Fever
  • Angry Fever
  • Summer Fever
  • Stage Fever
  • Haunted Fever
  • Jailbird Fever
  • Festive Fever
  • Arctic Fever
  • Robo fever
  • Cupid's Fever
  • Flower Fever
  • Funny Fever
  • Banana Fever
  • Spicy Fever
  • Sports Fever
  • Global Fever
  • Seaside Fever
  • Golden Fever
  • Venture Fever

After the first part of the mission Bubble Gum Invasion, all the existing Fever Mode was cleared and a series of mini-games appear as the counterparts of Fever Mode in the following missions. The mini-games have same function and upgrades cost as much as Fever Mode, yet, any of their upgrades (if the player upgraded) didn't pass to following fevers.


  • The item has the same shortcoming as Golden Shield - while running, the player needs to prevent the Minion from falling into the void, or the game ends.